

That’s one aspect of what makes this game so fun! Perhaps this symbolizes the doctor has taken Lloyd’s freedom away? Did Lloyd run away from a hospital? Is he sick? What could it indeed mean? Who knows. The object that Lloyd took from the enemy plague doctor in the scene was a key. This means there must be an airborne disease set in the protagonist waken world. I internalized that particular scene and came up with the theory that the half-man/half-bird character was none other than a plague doctor. Lloyd needed to stealthily steal a key from a half-man, from the head down, and from the head up, half-bird, a raven to be exact, while wearing a hat as he creates potions. One enemy that caught my attention and confirmed my speculation the most was in chapter five.
#Epic games darq skin
Some enemies are wheel-chair bound, blind, missing limbs, but the majority of them had skin that looked rotten and were unable to see, covering their face with their palm. Throughout the game, I noticed that each of the enemy characters and chapters were unique and themed primarily based around a hospital setting. Games like Darq, allow me to incorporate my own beliefs and thoughts, in this case, between each of the seven chapters and then discussing them with others. I love being able to use my imagination and speculation to theorize a timeframe, in which, Lloyds world seems to be set in the 1950s but with a touch of modern. It’s like that feeling when you wake up and try to remember the details of the dream or nightmare from 30 seconds prior but have quickly forgotten, so you try to fall back to sleep, hoping that you will recall and relive it in your subconscious, but in this case, Lloyd wasn’t asleep at the beginning of the game… or was he?ĭarq doesn’t seem to give much guidance or details in where Lloyd is from, and the period the backstory takes place, leaving the player theorizing throughout the entirety of the game what exactly is happening to the boy. The beginning gives the user a sense of haziness of what happened from the very first moments of the game. The user immediately begins playing without an initial title screen and direction, leaving the user confused but in an immediate sense of wonder. You can tell right away that the small team of developers truly cared about the atmosphere of this game to immerse the player, especially after a massive redesign that the game underwent. The aesthetics are desolating and beautiful. A 28% increase in pay is a good chunk of change for developers to miss out on, given the same platform benefits! Who could refuse that offer? This appears to be the strategy Epic Games plans on sticking with for a while, and I know why, it’s because it’s working.ĭarq immediately immerses you in the bleak monochromatic dreamworld, starting in the Lloyd’s (the protagonist) home. Now, that’s a pretty good deal if I don’t say so myself. It’s not unheard of that some corporations go to war with each other in this dog-eat-dog gaming world, but Epic Games has been offering developers better terms for their games, offering developers 88% in revenue, instead of the 60% like Steam, according to Gameinformer and Polygon. The controversial issue behind Epic Games is that it has been offering exclusive deals to developers to not put their content in the Steam Store and only their own, providing better margins for the developers to make more money. For those of you who are unfamiliar with Epic Games, it released high-grossing games, such as Fortnite, which drove revenue over $2.5B in 2018 with over 250M active players, growing Epic Games closer in size to Steam’s creator, Valve. In the first week of August, Epic Games Inc offered Wlad Marhulets, the sole developer behind Unfold Games, for Darq to be exclusively distributed in the Epic store and not on Steam, according to PCGamer. Before I get into the details of Darq gameplay, I wanted to provide some interesting insight into the game’s distribution drama.
